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MPIDE 1213-2 Interaction, games and learning, CIU240

Status: Avslutad
Öppen för svar: 2012-12-20 - 2013-02-03
Antal svar: 3
Procent av deltagarna som svarat: 25%
Kontaktperson: Börje Johansson»
Utbildningsprogram som genomför enkäten: Informationsteknik 300 hp


Your own effort

1. How many hours per week did you spend on this course?

We mean total time, that is, it comprises the time you spent in class and the time you spent on your own work. Try to estimate the average time over the entire study period.

3 svarande

At most 15 hours/week»0 0%
Around 20 hours/week»3 100%
Around 25 hours/week»0 0%
Around 30 hours/week»0 0%
At least 35 hours/week»0 0%

Genomsnitt: 2

2. How large part of the teaching offered did you attend?

3 svarande

0%»0 0%
25%»0 0%
50%»0 0%
75%»0 0%
100%»3 100%

Genomsnitt: 5


Goals and goal fulfilment

The course syllabus states the course goals in terms of learning outcomes, i.e., knowledge, skills and attitudes to be acquired by the student during the course.

3. How understandable are the course goals?

3 svarande

The goals are difficult to understand»0 0%
The goals give some guidance, but could be clearer»0 0%
The goals clearly describe what I am supposed to learn»3 100%
I have not seen/read the goals»0

Genomsnitt: 3

4. Are the goals reasonable considering your background and the number of credits?

Answer this this question and the succeeding one, only if you do know the course goals.

3 svarande

No, the goals are set too low»0 0%
Yes, the goals seem reasonable»3 100%
No, the goals are set too high»0 0%

Genomsnitt: 2

5. Did the examination assess whether you have reached the goals?

3 svarande

No, not at all»0 0%
To some extent»2 66%
Yes, definitely»1 33%
I don"t know/have not been examined yet»0

Genomsnitt: 2.33


Teaching and course administration

6. To what extent has the teaching been of help for your learning?

3 svarande

Small extent»0 0%
Some extent»1 33%
Large extent»1 33%
Great extent»1 33%

Genomsnitt: 3

7. To what extent has the course literature and other material been of help for your learning?

3 svarande

Small extent»0 0%
Some extent»0 0%
Large extent»1 33%
Great extent»2 66%

Genomsnitt: 3.66

8. How well did the course administration, web page, handouts etc work?

3 svarande

Very badly»0 0%
Rather badly»1 33%
Rather well»1 33%
Very well»1 33%

Genomsnitt: 3

- Due to restrictions the handouts weren"t available through the homepage which caused problems with not having a digital option and only available once, during the handout.» (Rather badly)
- Nice to have printed papers to read, but a digital version would also be nice to have.» (Rather well)


Study climate

9. How were the opportunities for asking questions and getting help?

3 svarande

Very poor»0 0%
Rather poor»0 0%
Rather good»0 0%
Very good»3 100%
I did not seek help»0

Genomsnitt: 4

- Since we were so few people attending the course there was much time for questions.» (Very good)

10. How well has cooperation between you and your fellow students worked?

3 svarande

Very poorly»0 0%
Rather poorly»0 0%
Rather well»2 66%
Very well»1 33%
I did not seek cooperation»0

Genomsnitt: 3.33

- The downsides is the short time to create a game, that created some tension.» (Rather well)

11. How was the course workload?

3 svarande

Too low»0 0%
Low»0 0%
Adequate»2 66%
High»1 33%
Too high»0 0%

Genomsnitt: 3.33

- One could say it was even low, but I believe that for a course of that nature it"s better not too overload it with exercises and tasks. That gives time to think more constructively on the whole field.» (Adequate)

12. How was the total workload this study period?

3 svarande

Too low»0 0%
Low»0 0%
Adequate»2 66%
High»1 33%
Too high»0 0%

Genomsnitt: 3.33


Summarizing questions

13. What is your general impression of the course?

3 svarande

Poor»0 0%
Fair»0 0%
Adequate»1 33%
Good»1 33%
Excellent»1 33%

Genomsnitt: 4 (bidrar till totalt genomsnitt/jämförelseindex)

- Would be better to focus more on game concept/design, rather that implementation.» (Good)
- Overall I found it one of the most rewarding courses if a student is interested in the gaming track. Solid knowledge for one or two specific things, not too broad so it"s easy to focus.» (Excellent)

14. What should definitely be preserved to next year?

- The knowledge and theory presented.»
- The teachers did a very good job and were invested in the course and in the field in general. The whole structure with the game project and a couple of exercises is good. I also liked the selection of the material. Thought-provoking sources given.»

15. What should definitely be changed to next year?

- The big project should be removed and instead replaced with many small exercises where you apply the models and also designing games given instructions. Ask Staffan Björk how this is done in the Game Design course and use something similar.»
- I don"t think there is something that definitely needs to change, but perhaps it should be made clearer what the expected product of the project should be. A complete game, a prototype, something in-between? If it"s supposed to be a game than more time should be given to it, otherwise the schedule is good as it is.»

16. Additional comments

Genomsnitt totalt för detta stycke: 4

Genomsnitt totalt för alla frågor: 4
Beräknat jämförelseindex: 0.75


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