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Game design, Lp3 Vt09, TDA580

Status: Avslutad
Öppen för svar: 2009-03-02 - 2009-03-15
Antal svar: 16
Procent av deltagarna som svarat: 44%
Kontaktperson: Åsa Lundgren»


Your own effort

1. How many hours per week did you spend on this course?

We mean total time, that is, it comprises the time you spent in class and the time you spent on your own work. Try to estimate the average time over the entire study period.

16 svarande

At most 15 hours/week»3 18%
Around 20 hours/week»4 25%
Around 25 hours/week»6 37%
Around 30 hours/week»3 18%
At least 35 hours/week»0 0%

Genomsnitt: 2.56

- I think there are too much "writting tasks" and not enough "designing tasks"» (Around 30 hours/week)

2. How large part of the teaching offered did you attend?

16 svarande

0%»0 0%
25%»1 6%
50%»5 31%
75%»5 31%
100%»5 31%

Genomsnitt: 3.87

- I missed the two first weeks » (75%)


Goals and goal fulfilment

The course syllabus states the course goals in terms of learning outcomes, i.e., knowledge, skills and attitudes to be acquired by the student during the course.

3. How understandable are the course goals?

16 svarande

I have not seen/read the goals»2 12%
The goals are difficult to understand»1 6%
The goals give some guidance, but could be clearer»4 25%
The goals clearly describe what I am supposed to learn»9 56%

Genomsnitt: 3.25

- maybe because I"m an Erasmus Student and also I don"t understand very well the language.» (The goals give some guidance, but could be clearer)

4. Are the goals reasonable considering your background and the number of credits?

Answer this this question and the succeeding one, only if you do know the course goals.

14 svarande

No, the goals are set too low»0 0%
Yes, the goals seem reasonable»14 100%
No, the goals are set too high»0 0%

Genomsnitt: 2

5. Did the examination assess whether you have reached the goals?

15 svarande

No, not at all»0 0%
To some extent»5 33%
Yes, definitely»7 46%
I don"t know/have not been examined yet»3 20%

Genomsnitt: 2.86

- We got the grade of the first exercise early» (To some extent)
- Writing and being creative/inventive + analytical is a much better way to test the understanding than simply asking for facts in a short exam.» (Yes, definitely)
- There isn"t an examination but there are assignaments to develop that assess if we have reached the goals» (I don"t know/have not been examined yet)


Teaching and course administration

6. To what extent has the teaching been of help for your learning?

16 svarande

Small extent»1 6%
Some extent»6 37%
Large extent»7 43%
Great extent»2 12%

Genomsnitt: 2.62

- Staffan is a great source of information but I took a more independent route.» (Small extent)

7. To what extent has the course literature and other material been of help for your learning?

16 svarande

Small extent»2 12%
Some extent»4 25%
Large extent»10 62%
Great extent»0 0%

Genomsnitt: 2.5

8. To what extent has the exercises been of help for your learning?

16 svarande

Small extent»0 0%
Some extent»8 50%
Large Extent»8 50%
Great extent»0 0%

Genomsnitt: 2.5

9. To what extent has the assignments been of help for your learning?

16 svarande

Small extent»1 6%
Some extent»2 12%
Large Extent»4 25%
Great extent»9 56%

Genomsnitt: 3.31

10. To what extent has the games played during lectures been of help for your learning?

16 svarande

Small extent»4 25%
Some extent»6 37%
Large Extent»5 31%
Great extent»1 6%

Genomsnitt: 2.18

11. How well did the course administration, web page, handouts etc work?

16 svarande

Very badly»0 0%
Rather badly»2 12%
Rather well»9 56%
Very well»5 31%

Genomsnitt: 3.18

- wrong link in study portal» (Rather badly)
- but webpage not up to date» (Rather well)


Study climate

12. How were the opportunities for asking questions and getting help?

16 svarande

Very poor»0 0%
Rather poor»0 0%
Rather good»3 18%
Very good»12 75%
I did not seek help»1 6%

Genomsnitt: 3.87

13. How well has cooperation between you and your fellow students worked?

16 svarande

Very poorly»0 0%
Rather poorly»0 0%
Rather well»6 37%
Very well»10 62%
I did not seek cooperation»0 0%

Genomsnitt: 3.62

- There is a problem to select groups, some students dropp of, disappears etc. The teacher has to think a bit when handling different sized groups for each assignment..» (Rather well)

14. How was the course workload?

16 svarande

Too low»0 0%
Low»0 0%
Adequate»10 62%
High»6 37%
Too high»0 0%

Genomsnitt: 3.37

- Too frequent deadlines by the end. Could be more lectures by the end. Could be more exercises.» (Adequate)
- but I guess that it"s always for the same my problem, for the language» (High)

15. How was the total workload this study period?

16 svarande

Too low»0 0%
Low»1 6%
Adequate»9 56%
High»5 31%
Too high»1 6%

Genomsnitt: 3.37

- close to too high...» (High)
- ID project» (High)


Summarizing questions

16. What is your general impression of the course?

16 svarande

Poor»0 0%
Fair»0 0%
Adequate»5 31%
Good»9 56%
Excellent»2 12%

Genomsnitt: 3.81

- I"d rather a bigger project of game design in a larger team (maybe 16 students) and with more time to design it. » (Good)
- Really liked the assignments» (Good)

17. What should definitely be preserved to next year?

- Assignment 3»
- Lectures.»
- Playing games»
- those illustrative games - but keep it shorter»
- Lectures and games played during lectures.»
- the way of teaching with the interaction with the students»
- The coursebook and the lectures.»
- Assignments and exercises. »
-
- The assignments»

18. What should definitely be changed to next year?

- Assignment 4 - kind of vauge on what to be expected.. how to deal with it etc. Assignment 1 was weird as well.. »
- Assignments»
- More exercises, gaming evenings at the beginning and the end»
- The game design document should be the "biggest" assignment for the grade. It would be better to do that alone instead in group (but it would require more time so we would need less other assignments)»
- a block about selling (marketing), and thoughts about how to sell etc. may be useful. the prototype session is a bit awkward if you have a real-time game on a console and need to make a physical one - it really did not help a lot.»
- Details about assignments, such as what to write in the subject field of the email.. all such things should be specified in the assignment page and not just spread out in different lectures.»
- the room used during the lecture...»
- Less focus on assignments and more on the course literature. I barely had time to read, but what I read was interesting and had something to teach. »
-
- Some of the exercises since they didn"t give much»

19. Additional comments

- interesting course - something i cannot take in other departments/universities»
- nothing to add, I make you my most sincere wishes for the improvement about this excellent course»
- The assignment wasn´,t very efficient in terms of learning. Alot of time spent, but reading the book or participating in seminars would have given more.»
- The course will always suffer from being the "paperwork-only" course sadly, but the content is great.»

20. To what extent did the course cover what you expected it would, compared to the course syllabus?

16 svarande

(på denna fråga var det möjligt att välja flera svarsalternativ)

It had too much game analysis»3 18%
It had too much game play design»1 6%
It had too little game play design»6 37%
It had too little game analysis»0 0%
It covered both game analysis and game play design well»8 50%

- The scope of what was being taught was a bit too large.» (It had too much game analysis, It had too little game play design)



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